Unexpected behaviour when painting skeletal meshes with small radius brush.

This does not occur with static meshes.

Confirmed in 4.25 MAIN @ CL 9730599

Steps to Reproduce

User provided showcase video: [Link Removed]

  1. Place skeletal mesh into level (Tested with Manny)
  2. Activate paint mode
  3. Reduce brush radius (~1)

Results: 1. Cursor is to large/opaque and hides verts when painting small areas 2. Not all verts are paintable when brush radius is small

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Affects Versions4.224.23
CreatedOct 21, 2019
UpdatedOct 22, 2019