Landscape Layers created in 4.22+ revert to default material in Mobile Preview.
Confirmed in MAIN at CL 9730599
2 sample projects attached - TestPrj - User created 4.23 project that showcases the issue and AJ_LandscapeAutoMat a 4.21 project that can be updated and requires additional steps to reproduce the issue.
1. Create Material function MF_Layer - Create Vector 3 input (BaseColorInput) Feed through MakeMaterialAttributes to Output
2.Create auto-layer material (graph pictured)
3. Create landscape, assign material
4. Create Weight blended layer in paint mode (IF UPDATING THE PROVIDED 4.21 PROJECT: Delete and recreate this layer, rebuild lighting and restart editor)
5. Enable Android-> Support OpenGL ES3.1
6. Change preview mode to ES3.1 Preview (Or iOS)
Result: Material will show checkerboard pattern
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82524 in the post.
2 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.23.1, 4.22.3 |
Created | Oct 25, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |