If you include UMG in your project and deploy to an HTC One, the project will crash on the device.
Tested this on multiple devices (Galaxy S5, HTC One, NVIDIA Sheild tablet)
Monitor logs are attached
Unable to test on main due to build failures
1) Open a new template project in the 4.7 preview 4
2) When the level loads right click in the Content Browser
3) Create a new Widget Blueprint (Name is not important)
4) Double click to open the widget
5) Set up the Widget as shown in the attached photo.
6) Compile and save the widget. Close the widget
7) Open the Level blueprint
8) Set up the level blueprint as shown in the attached photo
9) Save and compile. Close the Blueprint
10) Save the entire project.
11) Package and deploy the project to the HTC One
12) Attempt to open the project
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.7 |
Target Fix | 4.7.2 |
Fix Commit | 2467323 |
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Created | Jan 26, 2015 |
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Resolved | Mar 10, 2015 |
Updated | Apr 27, 2018 |