Editor crashes when Timeline Play Rate node is copied/pasted.
Frequency: 2/2
Crash Reporter:
[Link Removed]
Callstack:
MachineId:4E82586D46B558EA69EF0EAA821297B1
EpicAccountId:1558531203f84e81b70959b8a59badef
Access violation - code c0000005 (first/second chance not available)
UE4Editor_CoreUObject + 1420384 bytes
UE4Editor_BlueprintGraph + 141987 bytes
UE4Editor_Kismet + 1490262 bytes
UE4Editor_Kismet + 1492121 bytes
UE4Editor_Kismet + 1380686 bytes
UE4Editor_Kismet + 1380191 bytes
UE4Editor_Kismet + 979345 bytes
UE4Editor_Kismet + 993766 bytes
UE4Editor_Slate + 531750 bytes
UE4Editor_Slate + 835404 bytes
UE4Editor_GraphEditor + 1742079 bytes
UE4Editor_Slate + 431938 bytes
UE4Editor_Slate + 157085 bytes
UE4Editor_Slate + 163994 bytes
UE4Editor_Slate + 838637 bytes
UE4Editor_Slate + 774744 bytes
UE4Editor_Core + 2484580 bytes
UE4Editor_Core + 2432715 bytes
UE4Editor_Core + 2490430 bytes
UE4Editor_Core + 2422370 bytes
user32 + 105425 bytes
user32 + 104666 bytes
UE4Editor_Core + 3123702 bytes
UE4Editor!FEngineLoop::Tick() + 3641 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2216]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
1. Open Editor (any project)
2. Open any blueprint
3. Right click in Event Graph
4. Create new timeline
5. Drag off exec output from timeline and create new Timeline Play Rate node
6. ctrl+c to copy play rate node
7. ctrl+v to paste node
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-8380 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.7 |
Target Fix | 4.7 |
Created | Jan 27, 2015 |
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Resolved | Jan 28, 2015 |
Updated | Apr 27, 2018 |