Renaming a Blackboard Key removes it's references in the Behavior Tree
1. Open QA-Game
2. Create a Blackboard asset & double-click to open it
3. Once inside, create 3 Keys (see screenshot #1)
Results: The Blackboard Key defaults to the top option
Expected: For the Blackboard Key to be set to the same 'renamed' key
UMG RichText not appear image when packaged
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
Why RevisionControl connect failed in Unreal5.4 but Unreal5.3 success
Head over to the existing Questions & Answers thread and let us know what's up.