Crash in MixedRealityInteropDebug.dll!WindowsMixedReality::MixedRealityInterop::BlockUntilNextFrame()


Steps to Reproduce
  1. Using any VR project
  2. disable vr plugins other than Windows Mixed Reality one
  3. Modify BP_MotionController to make it working(it contains something that only work for steamVR)
  4. packaging and run with a connected WMR HMD
  5. Alt+Enter to switch between fullscreen and window mode
  6. Crash

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-84920 in the post.

Login to Vote

Won't Fix
ComponentUE - Platform - XR
Affects Versions4.23.1
CreatedNov 22, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021