Steps to Reproduce

Please refer to the attached project LoopError.zip[Image Removed]

1 Setting a Anim State Nofity with the Montage Tick Type as Branching Point, Setting the length of the Anim State Notify the Same as the length of a looped section in Anim Montage.

2 Open /test/testMontage, In the Anim Montage Editor,  Place the start frame within the Looped Section,  Hit Play

Results: After it finishes playing the current section, it jumps to the next section.

Expected : Keep looping in current Looped Section.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-84984 in the post.

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Unresolved
ComponentAnim - Animation
Affects Versions4.23
Target Fix4.26
CreatedNov 25, 2019
UpdatedJan 29, 2020