NonStreamingMips is calculated using the following formula:
TextureMemory2D + TextureMemory3D + TextureMemoryCube - WantedMips - CachedMips
TextureMemory2D + TextureMemory3D + TextureMemoryCube is summed as GCurrentTextureMemorySize in D3D11Texture.cpp.
Displaying (TextureMemoryUsed-WantedMips-CachedMips) as NonStreamingMips is easier to understand for developers.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-85384 in the post.
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Component | UE - Graphics Features |
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Created | Dec 4, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |