Water pass included in depth capture.
User requests showflag on the scene capture to disable water rendering for specific view.
User-Submitted repro project attached
Result: Water pass is present in scene capture
Expected: Only Depth info is captured (no materials)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86109 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.24.1 |
Created | Dec 20, 2019 |
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Updated | Sep 22, 2022 |