Water pass included in depth capture.
User requests showflag on the scene capture to disable water rendering for specific view.
User-Submitted repro project attached
Result: Water pass is present in scene capture
Expected: Only Depth info is captured (no materials)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86109 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.24.1 |
| Created | Dec 20, 2019 |
|---|---|
| Updated | Sep 22, 2022 |