Description

Fracturing a mesh with Apex Destruction in 4.24.1 (CL-10757647) causes the mesh to disappear after clicking Fracture. This behavior was not present in 4.23.1 (CL-9631420). Unable to confirm this in Main 4.25 (CL-10874582) at this time. The Editor crashes while opening SM_Rock_DM.

Steps to Reproduce
  1. Open the UE4 Editor and create a Blank project with Starter Content
  2. Enable the Apex Destruction plugin and restart the Editor
  3. Create a destructible mesh from SM_Rock from Starter Content
  4. Open SM_Rock_DM and click fracture mesh

Results: The mesh disappears, only when switching to Preview Depth 0 can you see the mesh but it's not destructible. On Preview Depth 1 you can see nothing no matter the Explode Amount

Expected: There should be a fractured mesh visible

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Duplicate
CreatedJan 3, 2020
ResolvedJan 3, 2020
UpdatedJun 30, 2020