Motion controller inputs get routed to non-vr player when 'Skip Assigning Gamepad to Player 1' is enabled.

Steps to Reproduce

Combined VR + FPS template example project attached.

  1. Create Pawn/Character with VR and Gamepad input. (InputAction Fire for example)
  2. In GameMode create 2 players (Controller ID 0, 1)
  3. Play in VR PIE

Result: Keyboard, Gamepad, Motion controllers all control VR Character.

4. Enable 'Skip Assigning Gamepad to Player 1' in project settings

Result: Mouse and Keyboard control VR Character. Gamepad and Motion Controller control Non-VR Character.

Expected: Motion Controller inputs are routed to VR character 


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ComponentUE - Gameplay - Input
Affects Versions4.
CreatedJan 4, 2020
UpdatedFeb 27, 2024
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