We don't seem to be able to set the Typeface of a font in a Text3D component/actor, even though we can in a UMG TextBlock.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86581 in the post.
|Component||UE - Virtual Production|
|Created||Jan 10, 2020|
|Updated||Mar 15, 2022|