Description

We don't seem to be able to set the Typeface of a font in a Text3D component/actor, even though we can in a UMG TextBlock.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86581 in the post.

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Backlogged
CreatedJan 10, 2020
UpdatedMar 15, 2022