Licensee requests the GenerateOverlapEvents flag be exposed for landscape similar to how it is for staticmeshes.

Steps to Reproduce

1, Create a landscape
2. Set the bGenerateOverlapEvents flag on the landscape
3. Add a sphere staticmesh above the landscape and set the bGenerateOverlapEvents
4. Set the sphere to be physics simulated, collision to OverlapAll
5. Turn the sphere into a blueprint and add some handling to the BeginOverlapEvent to print a message to the screen
6. PIE and verify the overlap message appears when the sphere passes into the landscape

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ComponentTools - Landscape
Target Fix4.13
Fix Commit3078880
Main Commit3092051
Release Commit3078880
CreatedFeb 4, 2015
ResolvedAug 5, 2016
UpdatedApr 27, 2018