They are effectively 2D and spline points should be constrained as such. We should snap them to the XZ plane in component to avoid issues and make it nicer for users.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-9061 in the post.

Login to Vote

ComponentUE - Gameplay - Paper2D
Affects Versions4.
Target Fix4.8
Fix Commit2510273
CreatedFeb 4, 2015
ResolvedApr 13, 2015
UpdatedApr 27, 2018