Description

Actors disappear when multiple actors are selected and are moved from multiple sublevels to the persistent level at the same time.

Steps to Reproduce

1. Open editor (any with at least two sublevels)
2. Make the first sublevel the current level selection, place a static mesh inside of it.
3. Make the second sublevel the current level selection, place a static mesh inside of it.
4. Set the persistent level as the current level selection.
5. Select both static meshes created
6. RMB>Level> Move selection to current level

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Fixed
ComponentTools
Affects Versions4.6.1
Target Fix4.8
Fix Commit2515808
CreatedFeb 10, 2015
ResolvedApr 17, 2015
UpdatedApr 27, 2018
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