Actors disappear when multiple actors are selected and are moved from multiple sublevels to the persistent level at the same time.
1. Open editor (any with at least two sublevels)
2. Make the first sublevel the current level selection, place a static mesh inside of it.
3. Make the second sublevel the current level selection, place a static mesh inside of it.
4. Set the persistent level as the current level selection.
5. Select both static meshes created
6. RMB>Level> Move selection to current level
Head over to the existing Questions & Answers thread and let us know what's up.