Developer Notes

Working as intended.

Description

Changing the 3D widget's space setting to screen instead of world in split screen causes major graphical errors as seen in the attached project.

Steps to Reproduce
  1. Download project
  2. Open project
  3. Open new level (Default level)
  4. Drag and Drop a 3D Widget into the level
    Game > Blueprints > 3DWidget > Drag and drop it into the level
  5. Click PIE
  6. Move the camera around and notice that the text will float across both screens (player 1 and player 2)

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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By Design
ComponentUE - Editor - UI Systems
Affects Versions4.7
CreatedFeb 10, 2015
ResolvedJun 30, 2015
UpdatedJul 14, 2021
View Jira Issue