Character animations do not replicate when the character is attached to another actor. Setting the other actor to Replicate and Replicates Movement does not seem to make any difference.

Reproduced in 4.6.1 binary and Main (Promotable-CL-2438216)

Steps to Reproduce

1. Create a new Third Person Blueprint template project
2. Create a new Actor Blueprint
3. Set Replicates and Replicates Movement to true
4. Drop the BP in the level
5. Open the MyCharacter BP
6. Recreate this setup:
[Image Removed]
7. PIE with Clients set to 2
8. Move the character in the Server window

The Server character does not animate on the Client

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Won't Fix
Affects Versions4.
CreatedFeb 10, 2015
ResolvedFeb 3, 2017
UpdatedMar 28, 2017