Observe that the orientation of the collision shape is not set properly in the negatively scaled version , resulting in wrong collision
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96052 in the post.
|Component||UE - Simulation - Physics|
|Created||Jul 28, 2020|
|Resolved||Mar 11, 2022|
|Updated||Jan 26, 2023|