While renaming a variable in the Details panel, clicking another variable will rename it instead.
1. Create a new blueprint project in 4.7.0 Preview 6
2. Right-click in the Content Browser & create an actor class bp
3. Open the bp
4. Inside of the My Blueprint panel, create 2 bool variables with default names
5. Click the NewVar_0 & in the Details panel type the new name of 'NewVar_1000' but do 'not' hit Enter
6. Without hitting Enter, go to the My Blueprint panel and click the second variable named NewVar_1
Results: Once clicked, NewVar_1 will be renamed to NewVar_1000
Expected: For the original variable to be the var that is renamed
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7 |
Target Fix | 4.8 |
Fix Commit | 2448791 |
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Created | Feb 11, 2015 |
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Resolved | Feb 17, 2015 |
Updated | Apr 27, 2018 |