Description

When creating animations in UMG the auto key feature does not pick up on, make changes and set key frames when does things such as moving the widget, scaling the widget, ect.

Steps to Reproduce
  1. Open Editor
  2. Create a new Widget Blueprint
    Right click content browser > User interface > Widget Blueprint
  3. Open Widget blueprint
  4. Create an Image
    Type "image" into the search bar in the upper left of the Designer tab > Drag and drop image into the Designer tab
  5. Add a new Animation
    Animation panel > Click the [+New] button > Name the animation > hit enter
  6. Set the animation to use Autokey (Click the word autokey)
  7. Click and drag the image around
  8. Move the slider on the animation timeline
  9. Scale the image
  10. Notice no key frames are made

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Cannot Reproduce
ComponentUE - Editor - UI Systems
Affects Versions4.7
CreatedFeb 11, 2015
ResolvedAug 2, 2016
UpdatedJul 14, 2021