If a user adds a Vector+Vector node, adds a pin, Splits the new pin, and then removes a pin the option to remove the other two remaining pins is not available.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.6.1, 4.7, 4.8 |
Target Fix | 4.8 |
Fix Commit | 2471619 |
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Created | Feb 16, 2015 |
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Resolved | Mar 6, 2015 |
Updated | Apr 27, 2018 |