If a user adds a Vector+Vector node, adds a pin, Splits the new pin, and then removes a pin the option to remove the other two remaining pins is not available.

Steps to Reproduce
  1. Open editor
  2. Open Level blueprint
  3. Add a Vector+Vector Node
    Right Click event graph > Type Vector + Vector
  4. Add a new pin to the Vector+Vector node via the Add pin + button
  5. Split the new pin
    Right click the new pin > Split pin
  6. Remove the one of the new float pins
    Right click float pin > Remove pin
  7. Try to remove another of the new pins
  8. Notice you cannot remove the other two new pins

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ComponentUE - Gameplay - Blueprint
Affects Versions4.
Target Fix4.8
Fix Commit2471619
CreatedFeb 16, 2015
ResolvedMar 6, 2015
UpdatedApr 27, 2018