After deleting a node, other off screen nodes tend to snap back into place when panning across the blueprint.

Steps to Reproduce
  1. Open Editor
  2. Open Level blueprint
  3. Create a line trace by channel
  4. Break the hit result
  5. Drag off of the location pin and create a Vector+Vector Node
  6. Make sure that the Line Trace is just off screen
  7. Delete the Vector+Vector Node
  8. Pan back across the blueprint towards the line trace node
  9. Notice the node is further away but then snaps back into place

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.7
Target Fix4.8
Fix Commit2528219
CreatedFeb 16, 2015
ResolvedApr 28, 2015
UpdatedApr 27, 2018