Enums can be cast to integers[Image Removed], but you get a hover message that says the aren't compatible. Make it so I can drag a pin from the enum and drop it on an int and it works.extend this to ...
Drag force allows for values greater than 1, which can cause the drag force to exceed the initial velocity, which will continue to compound until a NaN is reached or the particle's lifetime is up. ...
Blueprint compile is crashing in a BP with a large number of macros ...
Important: To get this to repro 100% of the time a new Blueprint 2D Side Scroller template project must be used. If you close the project, then reopen it the project opens to the correct map. I'm as ...
When using the HTC Vive with any levels that are streamed in that take a moment to load in will show the waiting room for the Vive while loading. This does not happen on the Oculus that I can see. I ...
An answerhub user reported a problem with compiling source on a Russian version of windows where messages related to UBT will output ? symbols in the place of Cyrillic characters in Visual Studio's ...
Steam VR appears to close the editor when another project is opened if the editor was focus by steam VR. This does not allow the user to save and does not give a warning. ...
When a physics asset is set up for a Skeletal Mesh, the physics bodies are still visible in the main editor when using Show Collision (alt+C) but are extremely small. They are still oriented along t ...
For example: /Engine/Tutorial/Basics/FeaturePacks /Engine/Tutorial/Mobile/InstallingiTunesTutorial /Engine/Tutorial/Mobile/SettingUpAndroidTutorial ...
In the Animation Starter Pack for UE 4.9, The IK handles for the Mannequin's Skeleton do not move with the the rest of the joints in any AnimSequence. *See attached image. ...