Packaging a blueprint project fails due to multiple ensures. This does not occur in UE4/Main. ...
The UnrealVS add-on appears to install correctly in Visual Studio 2017 (resolved in [Link Removed]), but it does not appear to be working correctly in that version of Visual Studio once it is instal ...
Drop down menus clip on 27" Screen iMacs (See attached images.) Reported from a 27" iMac and tested on a 27" iMac here. Other models may be affected. *Image with Blue circled areas are from the use ...
Adding DoNotCreateDefaultSubobject to a class after placing an instance of that class in the viewport will fail to be recognized when duplicating the placed instance. This is not a hot reload issue ...
The particle system has its initial velocity and its velocity/life in world space. It is expected that the particle's orientation won't influence the particle's velocity. That isn't the case though ...
When rendering from sequencer to an image sequence, character animation stops for 2 frames after a camera cut. This hitch does not occur when playing the sequence in PIE I've attached some sample d ...
We tested on xiaomi 4c. ...
I think this issue is mostly caused by users accidentally pasting a lot of text from (for example)a blueprint node while renaming a component. All you have to do is have a BP node in your clipboard ...
In the warning message the user receives when opening a blueprint with an invalid/disabled class (such as opening a Wheeled Vehicle Pawn with PhysX Vehicles plugin disabled), the user is given Yes/N ...
Editor Crashes when creating a function in Child Anim Blueprint. Regression: This issue did NOT occur in 4.13.2 Binary build ...