If any tabs are undocked from the main viewport and another tab is then docked to the main viewport it will hide any undocked tabs. This only appears to affect tabs that in the Menu > Window with ex ...
Compiling any material with r.ShaderCompiler.JobCache=0 causes ShaderCompileWorker to crash. Reproduction steps cause a crash during Editor startup, but this bug may affect other scenarios where mat ...
\Engine\Build\IOS\AppleWorldwideDeveloperRelationsCA.pem is out of date. This causes a warning to appear when submitting app. Workaround: Install latest WWDR ( https://answers.unrealengine.co ...
The "Reimport with New Source" functionality is currently not functioning in the Editor. When selecting the option with a clearly edited Anim, it is not updated. There is no message in the Output Lo ...
Repro Rate: 3/3 This issue was reproduced in //UE5/Release-5.1 at CL 23058290. This is confirmed to not be a regression since the error also occurs on the previous live version. This is regression ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. Only seems to occur with User Defined Structs. Testing with other variable types, but all ...
cf[-https://forums.unrealengine.com/t/5-5-not-able-to-import-animation-curves-since-5-3-5-5/2267442/4-] Be carefull there is 2 bugs reported on that Forum and I think they are not related. The firs ...
This appears to be caused by the colour format. It only occurs when the scene format has an alpha channel. FloatRGB (format 3) doesn’t exhibit these issues. Unfortunately, format 4 is the default fo ...
The "Open Level By Name" is not able to find the map to travel when the map is not included in the "List of maps to include in a packaged build" option. This issue was not happening in UE 5.3 and UE ...
Particle record feature in the matinee seems not properly working in the Editor. When trying to play in the matinee with recorded keys, the Engine will crash with Access violation - code c0000005. ...