[CrashReport] UE4Editor_CoreUObject!StaticAllocateObject() [uobjectglobals.cpp:2153]

UE - Anim - Sequencer - Jun 3, 2016

Really close to the repro steps for [Link Removed] Same repro steps produced the following Buggs along with this one: [Link Removed] [Link Removed] Error message: Fatal error: [Link Removed] [Lin ...

Editor Crashes when copying/pasting a custom event function that was within a separate function to an event graph if the custom event was created in another blueprint

UE - Gameplay - Blueprint - Jan 16, 2015

Editor crashes when a custom event node is called as a function within a different blueprint in a separate function, then copied and pasted into the event graph of the second blueprint, the executio ...

An InstancedStaticMesh component set to Stationary doesn't register overlaps

UE - Simulation - Physics - Dec 16, 2016

An InstancedStaticMesh component set to Stationary doesn't register overlaps. However, overlaps are registered on Static and Movable. There is also an issue where actors that start overlapped with ...

Ensures in ChaosExamples_fracture map in ChaosDestructionDemo

UE - Simulation - Physics - Destruction - Jun 4, 2019

Ensures trigger when playing in the ChaosExamples_fracture map in the ChaosDestructionDemo project. The ensures seem to happen during different parts. A couple occurrences were when I triggered th ...

Editor Crashes When Duplicating Actor that Contains Additional Components

UE - Gameplay - Dec 11, 2015

Attempting to spawn a copy of an actor that has components that were added to an instance of that actor in the level causes a crash. Spawning the actor without adding additional components to the in ...

Buoyancy is broken in UE5: even BP with Cube SM component (mass is 1kg) and default Buoyancy Component with one default Pontoon falls on bottom of lake

UE - Runtime - Deformable - Jul 26, 2021

Shorter steps:Steps 1-8 from Steps to reproduce (create level with water body)Find BP_BuoyancyExample in Content Browser (Engine>Plugins>Water Content>Blueprints)Place BP_BuoyancyExample above the w ...

[CrashReport] UE4Editor_CoreUObject!UObjectProperty::SerializeItem() [propertyobject.cpp:39]

UE - Gameplay - Blueprint - Apr 19, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

Touch position return wrong value if the orientation of the terminal is changed after startup

UE - Platform - Mobile - Systems - Jan 26, 2022

Touch position return wrong data on Pixel 6 and Android 12. it does not occur unless the device is rotated from the initial state. As far as I investigate, the touch position only return data from ...

[CrashReport] UE4Editor_Slate!FSlateApplication::RoutePointerMoveEvent() [slateapplication.cpp:5195]

UE - Editor - UI Systems - Slate - Jun 28, 2017

This is a longstanding crash that occurs with low frequency, but has affected over 200 users. One user describes that this occurred while packaging a project, although other users have not provided ...

[CrashReport] Crash related to launching Tutorials - UE4Editor_Core!FText::FText()

Tools - Jul 5, 2017

This is a common crash occurring in the 4.16.2 release. Records indicate this has also occurred in 4.16.0 and 4.16.1, but with less apparent frequency. User DescriptionsJust downloaded, clicking ...