When jumping in the first person template project, the "is in air" animation continues to play after landing. Solution: Switching out the "FirstPerson_JumpStart Asset" node for the "FirstPerson_J ...
No sound play in editor when using ALSA (Advanced Linux Sound Architecture), and log spam when launching a project ...
Owen's leg can be seen sticking through his jacket on station 1.4 of ContentExamples Animation map. ...
It appears that users are unable to order widgets within a grid panel so as to set what widget that would like to be in the front. The layer option in the details panel says that it affects draw ord ...
This is a common crash affecting users in 4.16, and has been occurring since at least 4.14. It has affected more than 400 unique users, unfortunately they have provided little information. User Des ...
Creating a custom collision preset changes the collision of third person characters capsule component. Tested in: 4.23.1 CL#9631420 4.24.1 CL#10757647 4.25 CL#10889200 ...
This issue occurs in Skeletal Mesh depending on the model when Skincache is enabled and affects the rendering. ...
When depth of field is activated in a project running on an iOS 8 device, the project will close to the Home Screen. ...
DOF does not display correctly(screen turns black) on several mobile devices. I could repro the issue on:Samsung GALAXY S7, Android 6.0.1Xperia X Performance (F8132), Android 6.0.1 ...
Light components stay visible if "Actor Hidden In Game" is checked. This issue occurs even when other components (such as a static mesh) are no longer visible. I tested with a static mesh component ...