CSM has artifacts if shadow distance less than 2000

UE - Graphics Features - Jun 12, 2019

Startup Movies Fail to Play when Audio Devices are Disabled

Tools - Feb 1, 2016

If a user launches a project in Standalone mode and has a Startup movie while the audio devices on the computer are disabled, the movie will fail to play. As soon as you re-enable an audio device, ...

[CrashReport] Crash on Mac when running specific cook commandlet

UE - Foundation - Core - Apr 10, 2017

This is a Mac commandlet crash that is experienced by a few external users. ...

Runtime Virtual Texture Volume does not update correctly after World Origin shifting

UE - Graphics Tools - Terrain - Landscape - Nov 26, 2020

"Current state is a conduit and will reset to ref pose" warning when using a conduit to select an entry state

UE - Anim - Gameplay - Dec 12, 2022

AnimBlueprintLog: Error: Current state is a conduit and will reset to ref pose. This can happen if a conduit is an entry state and there isn't at least one valid transition to take. State Machine(Te ...

MapCheck warnings when opening a map using landscape override material

UE - Graphics Tools - Terrain - Landscape - Mar 13, 2024

Camera Shakes with Oscillation Blend Out Time do not play for their full duration in Sequencer

UE - Anim - Sequencer - Sep 20, 2019

Camera shake oscillations with blend out time do not play their full duration in sequencer.  ...

If Skel Mesh Material Element order changes, Cloth assignments stay in the same order

Tools - Dec 21, 2016

If Skel Mesh Material Element order changes, Clothing assignments stay in the same order. I don't know if there's a way for the editor to interpret the material assignments on import, but this can ...