Crash when unloading World Composition tiles using Landscape

UE - Graphics Tools - Terrain - Landscape - Apr 25, 2022

When unloading a tile of a World Composition map in UE5, a crash occurs when trying to deference a null pointer (World->PersistentLevel->bIsVisible) in FWorldTileModel::FWorldTileModel():// Assign l ...

Attempting to override timeline function in child blueprint crashes editor

UE - Gameplay - Blueprint - Sep 24, 2015

Attempting to override a timeline within a child blueprint causes the editor to crash. Frequency: 4/4 Crashreporter: [Link Removed] ...

Modifying ShooterGame header file for faster compiling causes crash behavior.

UE - Foundation - Core - Jan 11, 2019

Using bFasterWithoutUnity and MinFilesUsingPrecompiledHeaderOverride, on ShooterGame.Build.Cs results in Engine crash. ...

Pressing "+" element in landscape grass type asset crashes editor

UE - LD & Modeling - Terrain - Landscape - Jul 31, 2015

Creating a landscape grass type and then pressing the + to add an element crashes the editor. Frequency: 2/2 Crashreporter: not currently available ...

App crashes when Launching on or launching packaged project on tvOS or iOS

UE - Platform - Mobile - Aug 1, 2016

Launch on to tvOS crashes the app on the device and returns the user to the main screen. This also affects packaged projects Update Project packaged in shipping configuration launched successfully ...

[CrashReport] Mac crash in UE4Editor-Core.dylib!FApplePlatformString::TCHARToCFString()

UE - Platform - Apple - Jun 8, 2017

This is a common crash on Mac that has been occurring since at least the 4.14 release. Based on the one user description this may be related to the creation of structs. Additional information is n ...

[CrashReport] Crash related to mesh reimport - UE4Editor_UnrealEd!UpdateSomeLodsImportMeshData()

Tools - Jun 22, 2017

This is a common crash that occurs for users in the 4.16 release. Log file attached. Additional information is currently unavailable. User DescriptionsRandom Crash After right clicking Static mes ...

[CrashReport] FBX import crash - UE4Editor_UnrealEd!TSet<TPair<unsigned int,FMeshSectionInfo>

Tools - Jan 12, 2017

This crash was introduced in 4.14.2, and is very similar to [Link Removed], however it is still occurring in 4.14.3 (after that fix) According to submitted crash reports, this one is not very wides ...

Potential crash with UFontBulkData

Tools - Aug 4, 2016

UFontBulkData::Serialize can be called in cases other than loading (such as memory counting) which can incorrectly set the BULKDATA_SingleUse on fonts that weren't loaded from a package, and lead to ...

Crash adding an AnimComposite to itself

OLD - Anim - Feb 24, 2017

Error message: Stack overflow - code c00000fd (first/second chance not available) Source Context: 74 void UAnimComposite::GetAnimationPose(FCompactPose& OutPose, FBlendedCurve& OutCurve, c ...