Indirect lighting samples were not made correctly when building lighting with umap duplicated via the content browser and registering both source and destination as sublevels in one map. ...
When the Mobile Previewer loads, the Safe Zone widget is not working properly at startup, and requires a window resize to update to the correct Safe Zone. ...
Sometimes manual recompile is required to make a blueprint actually recompile data-only changes, but not always. If the last manual compile was with default values, then changes are not updated. If ...
Attempting to import content into a project causes the editor to crash on Linux ...
When you ALT-Drag a Decal that is not using the Dbuffer settings, the Engine will crash. The issue is not reproducible in Main Promotable-CL-2581018 This is a regression. Worked in 4.7.6, broken ...
Attempting to play an anim montage for a character without having the Anim Blueprint Generated Class set will cause the editor to crash. Crash Reporter Link: [Link Removed] ...
In a headless editor instance we will not be able to send toasts to the user, and we should not notify slate. The Sequencer Tools function library calls MovieSceneToolHelpers::ImportFBXCameraToExist ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: !bIsReentrant [L ...
Adding Instances to the Hierarchical Instanced Static Mesh Component on BeginPlay causes the Editor to crash. Tested in 4.19.2 (CL - 4033788), 4.20.1 (CL - 4229980), 4.21(CL - 4235929) ...