~FStaticMesh() can crash with race condition

UE - Graphics Features - Mar 21, 2017

UDN user reported frequent crashes in FStaticMesh::~FStaticMesh() on DrawListLinks[i]->Remove(false); Crash went away after adding critical sections to FStaticMesh::LinkDrawList(), FStaticMesh::Unl ...

Crash on paste of subcategory in the details panel

UE - Editor - Workflow Systems - Dec 14, 2023

Sessions Frontend crash when launching the "renderer" automation section without ray tracing enabled

UE - Graphics Features - Jul 7, 2022

Looks like we only need a way to disable the usage of these tests from running if ray tracing is disabled as they are ray tracing only tests. ...

Linux crashes in the Project Browser without using the -nocef command

UE - Platform - Linux - Feb 22, 2022

When opening Unreal Editor on Linux, the Project Browser opens but is completely unresponsive. Shortly afterwards the editor will crash. If you use the -nocef command when opening the Editor, everyt ...

AEditorFunctionalTest causes assert in WP map

UE - World Creation - Worldbuilding Tools - World Partition - May 9, 2022

"Assertion failed: Pair != nullptr " when trying to create a basic test with AEditorFunctionalTest in a WP map. ...

Launching any QAGame map on Linux with an NVIDIA Card crashes at launch

UE - Graphics Features - Mar 11, 2022

Workaround:  "Start with "-windowed" in your command line until the issue is resolve" Engine does not crash. However, a crash appears when the game is launched in the output log. Issue is occurring ...

Crash while scrolling through language options in Packaging settings

Tools - Jul 21, 2017

This is a trending crash in the 4.17 preview. This is a regression Broken: 4.17.0-3528061 Worked: 4.16.2-3514769 User Descriptionsproject/settings/intern..language. Crashed it just by scrolling t ...

game terminated on android device when connect or disconnect usb dongle

UE - Platform - Mobile - Jun 1, 2021

The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...

Level Blueprint can be reparented to None, crashes Editor on Compile

UE - Gameplay - Blueprint Compiler - Jan 3, 2023

This is a Regression. Tested in //UE5/Release-5.0 CL 20979098 - "None" is not an option for the parent class and the "Reset this Property" is not initially there. ...

Crash when double-clicking landscape editor splines point tangent

UE - Graphics Tools - Terrain - Landscape - Apr 11, 2023

When double click splines point tangent, the editor will crash.  This issue related to [Link Removed], it didn't care about double-click case. Workaround: void FEditorViewportClient::ProcessDoubl ...