Planar Reflection Inverted surface

UE - Graphics Features - Sep 23, 2021

Also worth noting the editor slowed significantly with the planar reflection in the scene. Regression checked in //UE4/Release-4.26.2 CL15973114 and the issue does not reproduce there ...

All Frames Are Not Fully Deleted From Animation Sequence When Attempting to Create an Aim Offset

UE - Anim - Runtime - May 9, 2022

Occurs 3/3 Times *Regression *does occur: Tested in //UE4/Release-4.27.2 @ CL18319896 and all frames were able to be deleted from the Aim_Space_Hip Animation sequence.  ...

Geometry Collection behavior does not change when changed by BP

UE - Simulation - Physics - Destruction - May 2, 2022

Reproduced 6/6 times. This seems to affect all "Set" functions for Geometry Collection Components, such as Setting Object Type from Static to Dynamic, or changing Collision Type. ...

Crash when saving a World Partition map that contains a PCG Volume

UE - World Creation - Procedural Tools - Aug 15, 2023

This is a regression. Tested in //UE5/Release-5.2 CL26001984 The editor crashes with an assertion after saving a World Partition enabled level with a landscape that contains a PCG Volume. ...

GPU particles disabled on Quest

UE - Niagara - Feb 9, 2024

GPU particles were disabled on Quest 1 due to a compute issue. We need to validate / fix issues for Quest 2 / Quest 3. Reported in [Link Removed] ...

[Interchange][FBX] Import model with custom collision prevents socket to be imported

UE - Editor - Content Pipeline - FBX - Feb 5, 2025

I would like parity with legacy: 1) only one material 2) socket to be imported Box_Socket file imports same in legacy and interchange: it is just box and socket without collision. ...

Get VR Focus State will cause a crash if used without a HMD device on

UE - Platform - XR - May 31, 2016

Get VR Focus State will cause a crash if used without a HMD device on ...

Using the output from FindAllPakFiles to call StreamableManager::RequestAsyncLoad causes a crash

UE - Foundation - Core - Apr 22, 2016

A user has reported a problem where the directory that is output from FindAllPakFiles is not compatible with the StreamableManager::RequestAsyncLoad function and will cause a crash if using the two ...

Applying spline component to landscape via level blueprint crashes the editor

UE - LD & Modeling - Terrain - Landscape - May 16, 2016

Applying spline component to landscape via level blueprint crashes the editor. Frequency: 3/3 CrashReporter: [Link Removed] Regression (No) issue (does) occur in 4.10.4 ...

Moving an Actor using the Transform controls in the Details panel with Realtime disabled leaves the Widget in its initial location

Tools - Jan 9, 2015

Moving an Actor using the Transform controls in the Details panel with Realtime disabled leaves the Widget in its initial location. Clicking off the Actor and then selecting it again restores the ...