The editor crashes upon attempting to open the blueprint debugger through the Window menu. Frequency: 2/2 Regression (Yes) issue (does not) occur in 4.11.2 ...
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Setting a Niagara Bool parameter during runtime causes ensure ...
If user connect a function that returns a Blendspace Asset to a Blendspace Player that BlendSpaceAsset settings are exposed to a pin, it crashes in the package. It does not occur if user do not con ...
If an AIPerception component is added to an actor and given one element set to either AI Hearing / AI Sight / AI Touch config then the game will crash once Request Stimuli Listener Update is called ...
Attempting to use the Fill Data Table from CSV File node will result in a crash if the CSV file is open when running. ...
When adding the SetSenseEnabled node to a Pawn and controlling another pawn that has an AIPerceptionStiumuliSource, the editor crashes. I tested using other senses such as Hearing and the crash occu ...
From the body of the ticket: We aim to do as much of the work off the game thread as possible to avoid impacting frame rate. We've recently found a crash during collection of the geometry slices fr ...
Crash when Substance material is applied to a mesh included in the HLOD system. Working as expected in 4.19 CL# 4033788. Unable to test issue in 4.21 CL# 4339215 due to plugin dependency. Found in ...
As you can see from the above callstack it appears that calling RestoreArea can call FindPotentiallyClosedTab again higher in the stack, which can Remove() an entry from CollapsedDockAreas- this cau ...