Within the Sound Cue editor the 'Looping' sound node tooltip is a bit misleading. It says, "Defines how a sound loops; either indefinitely, or a set number of times." When clicking on this node in t ...
Currently, if a user turns on the experimental feature "Translation Editor", then attempts to access the submenu for it, the submenu will not open. Note: This has worked in internal builds since 4 ...
If Shootergame is packaged to Windows (64 bit) then the packaged project is opened, it will show a black screen and freeze. The program cannot be interacted with and must be shut down via task manag ...
In the Material Editor, the "If" node recently received a change for an input which now registers as ">" instead of ">=". This node still reads ">=" for that input. ...
Users custom 4.6 project crashes on load. If the DefaultEngine.ini file is deleted, then the project will start fine. ...
Setting Project Settings->Rendering->Optimization->Clear Scene to "Do not clear" prevents the scene from clearing even in editor window viewports, such as the Components tab of Blueprints and the Pr ...
Basically UE4_Mannequin is causing a dev folder to show up if you add the template as a content pack. It's a few materials that are being kept there. ...
With an Oculus Rift connected, if Alt+Enter is pressed after using the console command "Stereo on" in a standalone game the computer / VR headset will freeze. ...
When creating a new project with starter content on Linux, the only asset that appears in the content browser is Floor_400x400. Closing/reopening the project will cause the rest of starter content ...