Application crashes when deploying a game to iOS with Metal enabled. This has only been reproduced if a sub-level has been added to the starting level within the project. This seems to only happen ...
Update (5/4/15): New repro steps using Main (//depot/UE4/Promotable-CL-2535351): 1. Create a new Blueprint project 2. Create 3 new Levels: MainMenu, Lobby, and Level 3. Create 3 new GameModes: Main ...
When running in the Editor, actor owning a UCameraTestComponent that sets DesiredView.Rotation Pitch below -90 or over 90 will attach to the Editor Camera as if it was being piloted. The licensee re ...
When the Mobile Previewer loads, the Safe Zone widget is not working properly at startup, and requires a window resize to update to the correct Safe Zone. ...
This is a regression from 4.15.2 ...
This crash is affecting a few users in 4.17. ...
This seems to only affect an emitter and not a system asset. ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
Also occurs in 4.15.2 so not a regression ...
This is on tvOS 10.2. This is a regression from 4.15 ...