Engine Plugins are failing to be created

UE - Foundation - Cpp Tools - UnrealBuildTool - Apr 19, 2017

Engine plugins are not being successfully created. Output log reads that the Path QAGame/Plugins cannot be found leading me to believe that it is not creating the Plugins folder for the project. N ...

Creating a plugin marks the plugin enabled without loading it

Tools - Apr 19, 2017

The editor is required to restart for the Editor Toolbar Button plugin to appear. The plugin is enabled and the project is compiled, but the button does not appear. After further discussions, we a ...

TextBox widget renders differently when in a Retainer Box

UE - Editor - UI Systems - Apr 18, 2017

REGRESSION: Yes, does not occur in 4.15. When a TextBox is wrapped in a Retainer Box, it appears faded when rendered in the viewport. ...

Crash closing the TM_Landscape map in the editor

UE - World Creation - Worldbuilding Tools - Foliage - Apr 18, 2017

The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...

User's project fails to build when using -nativizeAssets in the project launcher

UE - Gameplay - Blueprint - Apr 18, 2017

User's project fails to build when using -nativizeAssets in the project launcher Box Link: [Link Removed] ...

Attached Project Crashing on Play When Using World Origin Rebasing with World Composition

UE - Simulation - Physics - Apr 18, 2017

The editor is crashing in the attached project on PIE when World Origin Rebasing is enabled. According to the user, this did not occur in 4.13, but I was unable to test any further back than 4.15, a ...

Assert cooking QAGame QA-Blueprints map with Nativization enabled

UE - Gameplay - Blueprint Runtime - Apr 18, 2017

When cooking QAGame (QA-Blueprints map) an assert is triggered during the cook step. So far I have reproduced this for: Win64 and PS4. ...

Thumbnails are broken in Reference Viewer

Tools - Apr 18, 2017

The thumbnails in the reference viewer are broken and do not reflect the thumbnails in the content browser. This is a Regression from 4.14.3 Spoke with BenZ about his change to the Asset Registry, ...

Focus not updating correctly when using the setting Smooth Focus Changes.

UE - Anim - Sequencer - Apr 18, 2017

Focus not updating correctly when using the setting Smooth Focus Changes. ...

Ambiguous Search Warning After Recompiling Blueprint of an Object Involved in a Level Sequence

UE - Anim - Sequencer - Apr 18, 2017

The licensee is receiving an ambiguous search warning after recompiling the blueprint of an object involved in a level sequence that is contained in a hidden sublevel (which is then loaded and made ...