[CrashReport] Crash opening project on network drive - VCRUNTIME140!<Unknown>

UE - Networking - Aug 5, 2016

This JIRA is being entered as a result of it being one of the top crashes in 4.13 Preview 1 Error message: Access violation - code c0000005 (first/second chance not available) Source Context:219 ...

Crash retargetting AnimBP with "Allow remapping to existing assets" enabled

OLD - Anim - Aug 24, 2016

4.12 version of the crash: [Link Removed] Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] Array index out of bounds: 1 from an array of size 0 Sourc ...

Wrong density calculation in UBodySetup::CalculateMass

UE - Runtime - Simulation - Sep 29, 2025

Wrong density calculation in UBodySetup::CalculateMass. The licensee has provided the following analysis and suggested fix: In UBodySetup::CalculateMass, the following code is present: // physical ...

Paper2D: Editor hangs when assigning Sprite Atlas Group to Sprite

UE - Gameplay - Paper2D - Dec 16, 2025

In UE 5.3 and later, assigning a Sprite Atlas Group to a UPaperSprite asset can cause the editor to hang and eventually crash. This behavior has been reproduced in 5.3, 5.6, and a recent UE5-main so ...

[CrashReport] Assertion failed: !bRequireNormalization - UE4Editor_Landscape!ULandscapeComponent::ReplaceLayer()

UE - LD & Modeling - Terrain - Landscape - Jul 19, 2017

This is a common crash affecting users in 4.16, and has occurred since at least 4.14. Over 200 unique users have been affected, though they have provided little information. User DescriptionsI am a ...

[CrashReport] FSlateRHIRenderer::ConditionalResizeViewport()

Tools - Jul 27, 2017

This is a common crash occurring on Windows and Mac in 4.15 and 4.16 (two different callstacks with close similarities). The callstack is also similar to [Link Removed] and may be related. User D ...

Crash when attempting to change the parent of a material instance constant through editor scripting

UE - Rendering - Architecture - Materials - Apr 9, 2025

The built-in class "UMaterialEditingLibrary" provides various editor scripting functions related to creating and editing materials and material instances. One of these functions, UMaterialEditingLib ...

Crash when changing a Play Node's "Sequence" to a Montage

OLD - Anim - Jan 20, 2016

I understand that this is not something you're intended to be able to do (Montages aren't used this way), but we should bar the user from inserting a montage into this variable slot. Crash occurs w ...

OpenGL: Nvidia: Crash when using foliage tool

UE - Platform - Linux - May 7, 2015

As reported by user, using foliage tool in a first person project eventually crashes it. "Currently, any attempt to render objects created with the foliage tool crashes the UE4 editor on my machine ...

Crash reimporting a skeletal mesh with less Material IDs than on first import

NOTE: Does not occur in 4.16, entered this to find a fix for licensee to integrate. Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 633] Array index out o ...