Crash is caused by incorrect cast to display ActorComponent in viewport (gizmo used to move it should not be present) ...
In the UE5 case, we end up seeing very harsh lines in both the gradient and the distance to nearest surface examples whereas the results in 4.27 appear smooth. It was also interesting to observe c ...
Duplicating many Actors at once in a Level Instance while in Level Instance Edit will result in a jumbled mess of Actors on the Persistent Level. The licensee has encountered this in Unreal 5.4 and ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
This is on tvOS 10.2. This is a regression from 4.15 ...
Physics Thruster actor does not affect destruction meshes that it is attached to. ...
Lights are not working correctly in BlueprintOffice. tvOS 10.0 ...
bCastHiddenShadow flag in UPrimitiveComponent doesn't affect ray tracing shadows ...
Blank white screen during opening cutscene tvOS 10.0 ...
Landscape grass type lacks the option to disable decals from affecting it. ...