When we have a mesh containing one triangle with two vertex at the same location the importer is crashing. It crash because rejecting the line triangle result with a mesh containing no vertex which ...
This is a common and longstanding community crash on Mac. Users have not provided descriptions when they crash, so additional information is currently not available. A log file is attached. Call ...
Switch between levels in the content browser caused a crash while loading the level. Project On Google Drive: [Link Removed] ...
The editor crashes when trying to set the text for a text block via a binding a if the text block is trying to set its text by referencing its current text setting. ...
Acquired a blueprint from a user cannot open it. It crashes project when opening the blueprint "NewPickup" ...
Crash After cutting and pasting a blend radius track in sequencer ...
Right clicking inside the event graph of a blueprint that is derived from PhysicsCollisionHandler will crash the editor CrashReporter: [Link Removed] ...
Deploying a project to a mobile device that runs an EQS Query is causing the game to crash on the device. This has been tested with a Galaxy Note 4 and iPhone 5s. Attached are the logs from the de ...
If the Preview rendering level is changed to Android ES3.1 Preview during PIE, the editor will crash. ...
Shifting the world origin with a landscape in the level causes a crash in the render thread. This does not crash in 4.23.1 (CL-9631420). This was reported and tested in 4.24.1 (CL-10757647) and rep ...