This bug report was entered as new crash groups appeared linking to [Link Removed] which was marked as fixed for 4.15.1 and the previous reproduction did not reproduce the issue Error message: Ass ...
When navigating the viewport, placed actors can leave a "black shadow" as the camera viewpoint changes. The artifacting remains until "Game view" or wireframe mode is activated. This only occurs i ...
The editor crashes if two saves happen in rapid succession, for example, if you use Ctrl + S then immediately use Ctrl + Shift + S. This issue can be somewhat difficult to get the crash from as the ...
User's project appears to crash when setting nativize assets to inclusive ...
When using MS-IME as Japanese input method, scrolling out the text field out side the view causes bIsComposing to be set false - this state causes instability of the editor. Crash happened with Win ...
Several unnecessary files seem to have found their way into the Perforce depot and need to be cleaned up. Affected files:Engine/Documentation/Source/Engine/Matinee/HowTo/MHT_3/Images/MHT#_Drag_In_C ...
REGRESSION: No, this also occurs in 4.15. In the montage editor, the gree montage section bars render behind the black lines of the timeline, making them hard to see. ...
This crash occurs frequently for our users. It appears to be the same issue that was logged in [Link Removed]. For that Jira, the CrashGroup stopped getting updates after 4.13.2 - [Link Removed] ...
After enabling forward shading and disabling "Support Stationary Skylight" opening a static mesh in the static mesh editor will crash the engine. REGRESSION? Yes Crash Did NOT occur in 4.15.1 CL ...
If the Runtime Mesh Component is installed in the 4.14 Binary Engine, upgrading a copy of a code project from 4.14 to 4.15, even if it does not use that plugin, will result in the upgrade process ha ...