Editor will freeze if anim composite has an animation with a notify and length of 0

Anim - Animation - Mar 21, 2019

An anim composite will freeze the editor if one of its animation segments has a a notify and a length of 0 or less. Debugging shows that the engine is stuck inside UAnimSequenceBase::GetAnimNotifies ...

Changing class of Sub Anim Instance will crash if tag is specified

Anim - Animation - Mar 1, 2019

Switching sub anim instances that have a set tag will crash the editor when compiled. This is likely due to the use of Tag as the object name. The tag does not change, and the old UObject is still a ...

Spring Controller node rotation not working

Anim - Animation - Jan 31, 2019

The issue has been reported by one of our licensee. He proposed a patch to be applied in AnimNode_SpringBone.cpp 188,189c188,191 < FVector ParentToTarget = (TargetPos - ParentSpaceBase.GetLoca ...

Deleting animation key values of ParagonKhaimera's 1D BlendSpace while the animation is previewing in Animation Editor will result in Engine crash

Anim - Animation - Jan 30, 2019

Deleting ParagonKhaimera BlendSpace 1D key values while the animation is previewing in Animation Editor will result in Engine crash. ...

Subclassing UAnimNotifyState_TimedParticleEffect

Anim - Animation - Jan 23, 2019

"have had to modify UAnimNotifyState_TimedParticleEffect in order to subclass it. I added 'ENGINE_API' and removed 'MinimalAPI'. I also needed to move 'ValidateParameters' from 'private' to 'protect ...

"Reimport with New Source" fails on Mac

Anim - Animation - Jan 22, 2019

'Reimport with new source' command does not work on Mac. Confirmed in 4.22 @ CL 4771381 ...

Convert CharacterBP to Spawnable in Sequencer cause crash

Anim - Animation - Jan 20, 2019

332112-ue4crashlog.zip[Image Removed] ...

Retargeting an Animation to a Skeleton with a Virtual Bone causes the Engine to crash

Anim - Animation - Jan 14, 2019

This crash occurs when trying to retarget an animation onto another skeleton with a retargeting rig that references a virtual bone. This issue could be similar to UE-37781 This issue was reported ...

Problem in deleting multiple node objects in Animation Sequence

Anim - Animation - Jan 10, 2019

From what I could see this is different than JIRA issue UE-13045. All the selected nodes information seem correct until the NodeObject->Delete(Sequence) in SAnimNotifyPanel::DeleteSelectedNodeObjec ...

Crash When deleting an animation state while it is open in other tab

Anim - Animation - Dec 18, 2018

When deleting a state in a state machine while the state is open in another tab the editor will crash ...