Animations reset when properties are edited in the details panel and auto-key is turned off

Anim - Sequencer - Oct 15, 2020

When adjusting properties from the details panel, if auto-key is off, animations will reset. In related cases, components can lose their binding, and their properties will turn red. It may be that t ...

Tick Event runs on Editor when creating a BP that inherits Cine Camera Actor

Anim - Sequencer - Oct 15, 2020

This issue occurs when the BP editor is open and does not occur with normal camera actors. I have attached a project to reproduce. The problem occurs when I open BP_CameraActor BP.[Link Removed] ...

Movie Render Queue Console Variables settings do not apply to existing jobs when preset is saved.

Anim - Sequencer - Oct 6, 2020

Console Variables settings will not update existing jobs when saved to a preset that they both use. ...

Movie Render Queue Console Variables settings do not apply to existing jobs when preset is saved.

Anim - Sequencer - Oct 6, 2020

Console Variables settings will not update existing jobs when saved to a preset that they both use. ...

Crash when quick binding a function in a class that extends LevelSequenceDirector

Anim - Sequencer - Sep 16, 2020

The purpose was to create a Level Sequence Director inheritance class so that the same event could be reused in multiple sequencers. Attempting to quick-bind this base Level Sequence Director event ...

Get Playback Range from sequencer scripting gives tick rate frame numbers instead of display rate

Anim - Sequencer - Aug 26, 2020

Sequencer scripting will return the tick rate frame number for Get Playback Range instead of the display rate frame number. This differs from similar functions, and will result in unexpected results ...

Crash copying Geometry Cache Track in Sequencer

Anim - Sequencer - Aug 6, 2020

Geometry cache section  will crash in PostLoad when track is copied. See UDN for alternative repro steps and more info on attached repro project. ...

All console variables overridden in Movie Render Queue are set to 0 after the render queue runs

Anim - Sequencer - Aug 4, 2020

All console variables overridden in Movie Render Queue are set to 0 after the render queue runs. It's because all cached previous console variables are reset to 0 just before they are written back ...

FBX exporting from Sequencer is inconsistent when both an object and one of its components have a transform track

Anim - Sequencer - Jul 30, 2020

When both an object and one of its components have transform tracks, exporting to an FBX will have inconsistent results.  ...

Crash when copy and paste actor track what is spawnable and has event track.

Anim - Sequencer - Jul 13, 2020

This issue is regression. It crash only 4.25, and it dosen't crash in 4.24. Copy and past a specific track (spawnable, actor with event track, set endpoint) causes a crash in the editor.  ...