Untracked Metadata does not work on arrays of soft objects

Core - Jul 19, 2021

The "untracked" metadata field turns off tracking of soft object references so they will not appear in the content browser or modify things like cooking rules. It works fine on individual references ...

Add option preventing double startup for desktop platforms

Core - Jun 10, 2021

In release versions of desktop applications, various issues (such as double login) may require implementation to prevent double startup. In order to implement this feature, each developer need to mo ...

FileSystemDerivedDataBackend may output a corrupted access log

Core - May 20, 2021

This problem is caused by the AccessLogWriter has not been flushed at the termination. The following workaround flushes the Writer.class FFileSystemDerivedDataBackend : public FDerivedDataBackendInt ...

Latent Actions do not execute if the blueprint name contains non-english characters

Core - Oct 27, 2020

REGRESSION: Issue started occurring with 4.25.4 Blueprints with non-English characters in their name will not trigger latent actions. The following warning appears in the log in this case: LogScr ...

Low-level memory tracking has negative values for "FMallocUnused" and "Untracked"

Core - Oct 6, 2020

"FMallocUnused" is immediately bellow 0. "Untracked" is reported to go below 0 after very long playtimes (over 36 hours). Reported in version 4.25.3(CL 13942748). Tested and found negative values f ...

UE4 Scene Crashing upon opening

Core - Sep 15, 2020

The user first launched his project and received an error on his HDD and UE4 crash with the default scene. He was able to open the project successfully a second time and opened the "Library Scene" ( ...