Mobile Multi-view has Black Screen on Android

Platform - Mobile - May 21, 2020

Mobile multi-view is causing black screens on Android ...

Anim sequence in DLC leads to crash in IOS.

Platform - Mobile - May 19, 2020

DLC download is working as expected but opening a map with anim sequence which is located at DLC's pak file will lead to crash in iOS. ...

Inconsistent memory usage bump when using SceneCaptureComponent2D on iPadAir2

Platform - Mobile - May 18, 2020

I do not have access to an iPad Air 2 so it is impossible for me to reproduce, but it seems that when using SeneCaptureComponent2D on the device, memory usage will increase drastically. ...

On PC and Mobile Preview, Volumetric Lightmap provide very different Indirect lighting direction

Platform - Mobile - May 18, 2020

Expectation: It's known it has different lighting interpolations method and quality for VLM on PCvsMobile; but Indirect lighting from VLM should provide similar lighting Direction on PC&Mobile. ...

Mobile Depth of Field Focal Region is broken (not RDG)

Platform - Mobile - May 8, 2020

Result: notice that depth of field exhibits a rendering artifact (see attached screenshot). The PostProcessIntegrateDof pass is rendering to the wrong output dimensions, causing the artifact. This ...

Remove dependency on billing if Online Subsystem Google plugin disabled

Platform - Mobile - May 7, 2020

The Online Subsystem Google plugin cannot be disabled without errors due to missing billing API. ...

Content only plugin not working on BP Only iOS project

Platform - Mobile - May 7, 2020

Plugin without source code does not seem to be included in Blueprint only project, on iOS only. It may be linked to UE4Game flow, since it is the base package used for BP projects. ...

Fix missing semicolon in GooglePAD_APL.xml

Platform - Mobile - May 6, 2020

There is a missing semicolon in the GooglePAD_APL.xml file.  Fix does not require change to binary release so users can just edit this file or get the fix from GitHub. ...

Android launch images change size while onscreen

Platform - Mobile - May 4, 2020

This was reproduced both in Match 3 and a new BP project with a custom launch image. Note that on Pixel 2 the BP project behaves a little differently than Match3. It displays in full size, then s ...