Based off of a saleforce ticket, it seems that reinitializing a niagara system with an updated texture, the texture does not update. The setup works correctly in 4.25, so marking as a regression. ...
[SM5] /Engine/Private/VolumetricCloud.usf(118,33-53): error X3018: invalid subscript 'VertexId' This is happening in VolumetricCloud.usf, but it seems that I can avoid the error by adding the follow ...
Initializing a System parameter to a Niagara Parameter Collection data interface parameter does not work ...
Particle data will not be exported unless it is in the final simulation stage. ...
Deactivating and then reactivating the same GPU system will cause existing particles to die. ...
The rotate about axis material node appears to cause z-fighting in mesh particles if they are scaled in the simulation. ...
This seems to only affect an emitter and not a system asset. ...
The Volumetric Shader seems broken when used along the Niagara Mesh Renderer. Reported and tested in version 4.25.3(CL 13942748). Tested with same result in version 4.24.3(CL 11590370). ...