Certain materials are overly bright with Ray Traced Global Illumination denoiser

Rendering - Ray Tracing - Mar 14, 2019

Ray Traced Global Illumination is causing some materials to glow extremely bright Disabling r.raytracing.globalillumination.denoiser fixes the issue In 4.22 preview 5 binary (5365847) the result i ...

Incorrect Skysphere Material Reflection with Ray Tracing

Rendering - Ray Tracing - Mar 5, 2019

The reflected Sky material looks blurry and low res when set to unlit, however setting the material to Default Lit has the correct reflection. Even though the reflection is correct the lighting brea ...

Performance drop in Orthographic views when Visualize->Volumetric Lightmap

Rendering - Ray Tracing - Mar 4, 2019

Severe performance drop when when entering Orthographic view, but only when Volumetric Lightmap is selected. ...