Attaching a removed Actor in Sequencer causes a crash

Sequencer - Jan 6, 2020

This is a regression from 4.23.1 (CL-9631420) where Sequencer just displayed the re-attached binding in yellow text instead of crashing. The user suggests that the deleted actor should be removed fr ...

To activate cascade particle first time on sequencer is not work in a specific way.

Sequencer - Jan 6, 2020

The bIsActive flag on ParticleComponent is stored in a sequencer asset. If it's true, PartilceSystemComponent::ActivateSystem is skipped at FParticleTrackExecutionToken::Execute. In workaround, Set ...

Reading curves from an FBX incorrect with FFbxCurvesAPI

Sequencer - Dec 20, 2019

A licensee has brought up some inaccuracies in the reading of curve data from FBX files: #1, Remove calls to SetKeyInterpMode, SetKeyTangentMode, SetKeyTangentWeightMode, and change them to NewKey. ...

Duplicating a Possessable Track in Sequencer should duplicate the bound actor and bind the duplicate track to it

Sequencer - Dec 19, 2019

Duplicating a possessable object binding in Sequencer causes a new sub track added to the existing possessable with a missing binding. It's unclear what the behavior should be here, as duplicating a ...

Adding a shot with a with two sub sequences can break object bindings between the subsequences

Sequencer - Dec 18, 2019

Bindings can break when added to a master sequence when the binding is in a sibling sequence.  ...

Sequencer evaluation can skip events due to gaps in frame number ranges

Sequencer - Dec 18, 2019

Sequencer rounds when converting time ranges to frame number ranges, which can cause one frame gaps. If an event falls on that gap, it will not be triggered.  ...

Subway Sequencer crashes when opening shot0010_001

Sequencer - Dec 13, 2019

Opening specific files inside of the "Sequencer" doc sample project results in engine crash. ...

Sequencer: Correctly Export Transform tracks with multiple/blended sections

Sequencer - Dec 5, 2019

When exporting an object or camera with more then once section we currently only just export the first section, not the result of any blended/ overlapping sections or even adjacent sections.  See ...

Sequences with a playback end on a subframe will not fire events that lie between the last whole frame and playback end

Sequencer - Nov 25, 2019

Sequences that end on a subframe will not evaluate past the last whole frame, preventing events from triggering that should. ...