The Brush Clip doesn't slice in othrographic view

Tools - BSP - Jun 20, 2019

Brush clip slicing doesn't work whenever slicing in Left sided Othrographic view mode. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647),  4.23 (CL - 6837701), 4.24 (CL - 7095658) ...

"Build" button causes "Validation failed" and breaks references of meshes in Sublevel according to a prescribed procedure

Tools - BSP - Feb 9, 2019

A licensee reported that "Build" button causes "Validation failed" and breaks meshes in a Sublevel according to a prescribed procedure. The process is quite complicated, but I can 100% reproduce thi ...

Geometry Pen Tool Duplicates Bushes On Grid Size 1 & 5

Tools - BSP - Mar 7, 2018

There is an issue occurring when creating brushes with the pen tool at grid size 5 where verticles or the brush shape itself seems to be doubled. This issue also occurs if the grid size is 1, though ...

[CrashReport] UE4Editor_Engine!UModelComponent::CalcBounds() [modelrender.cpp:750]

Tools - BSP - Nov 10, 2017

This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context 742 FBoxSphereBounds UModelComponent ...

[CrashReport] UE4Editor_Engine!UModelComponent::CommitSurfaces() [modelcomponent.cpp:163]

Tools - BSP - Oct 26, 2017

This is a somewhat common crash that has existed since at least 4.14.. It appears related to an Undo operation on geometry. User DescriptionsUndoing a move of a boxbrush wall and staircaseundoing i ...

Geometry in sublevel created with "Load Level Instance" ignores level transform

Tools - BSP - Sep 26, 2017

Geometry in sublevel created with "Load Level Instance" ignores level transform. Other objects, such as Static meshes are affected by the transform. This issue is not a regression. Versions tested: ...

[CrashReport] UE4Editor_UnrealEd!UEditorEngine::bspBrushCSG() [editorbsp.cpp:1188]

Tools - BSP - Sep 7, 2017

This is an infrequent BSP crash occurring for users in 4.17 User DescriptionsWas getting ready to creat a stic mesh from some brushes, did the align verticies, computer chugged on it a bit then edi ...

BSP brushes get Clipped or Disappear relative to the Surface Normals of a nearby Brush when Deleting/Flipping Faces

Tools - BSP - May 1, 2017

While testing this issue it was interesting to discover how the surrounding BSP's were affected. They seemed to clip/disappear according to the surface normals of the deleted brushes. There is a si ...

Brush Clip Affects Surrounding Geometry Beyond the Geometry It Is Applied To

Tools - BSP - Dec 2, 2016

Brush Clip affects the surrounding geometry beyond the geometry it is applied to. (*See attached image for clarification) Regression: No ...

csgRebuild builds dynamic brushes from the whole world, instead of just the current level

Tools - BSP - Oct 17, 2016

Licensee notes issue with csgRebuild and proposes a reasonable fix. ...