Sequencer unable to bind channel of a value that is part of a TArray

Tools - Sequencer - Sep 23, 2020

Keyframes added to sequencer from a TArray variable are unable to be changed. The value sets correctly but displays red. [Link Removed] ...

Crash when quick binding a function in a class that extends LevelSequenceDirector

Tools - Sequencer - Sep 16, 2020

The purpose was to create a Level Sequence Director inheritance class so that the same event could be reused in multiple sequencers. Attempting to quick-bind this base Level Sequence Director event ...

Get Playback Range from sequencer scripting gives tick rate frame numbers instead of display rate

Tools - Sequencer - Aug 26, 2020

Sequencer scripting will return the tick rate frame number for Get Playback Range instead of the display rate frame number. This differs from similar functions, and will result in unexpected results ...

Sequence sub scenes will draw start and end time hash markers incorrectly.

Tools - Sequencer - Aug 25, 2020

The hashing on the start and end time marker does not always follow the marker when it's moved which is misleading and can lead to confusion about the actual start and end times.  ...

Adding an actor with a default property track immediately after opening a sequence will crash the editor

Tools - Sequencer - Aug 14, 2020

If an actor has default property tracks set up in the Project Settings, adding that actor to a level sequence through C++ will crash the editor. This seems to stem from the creation of the default p ...

Stepped animations do not align with level sequences when playing at the same frame rate

Tools - Sequencer - Aug 13, 2020

Stepped animations will not evaluate at the same frames as the level sequence it's in even when they are both at the same frame rate.  ...

Importing camera FBX through Python will not import focal length

Tools - Sequencer - Aug 12, 2020

Importing a camera's FBX through Python will not import a camera's animated focal length. ...

Crash copying Geometry Cache Track in Sequencer

Tools - Sequencer - Aug 6, 2020

Geometry cache section  will crash in PostLoad when track is copied. See UDN for alternative repro steps and more info on attached repro project. ...