Crash when copying and making a button widget the root of a second widget blueprint

Tools - UMG - Apr 13, 2021

Pasting a button element from one Widget Blueprint into a second Widget Blueprint that has had its root Canvas Panel deleted results in a crash. The crash only occurs when the Canvas Panel is delete ...

Replace with child on subtree of the NamedSlot is broken after reloading a widget.

Tools - UMG - Apr 5, 2021

"Replace with child" does not work well with the NamedSlot widget after reloading the widget blueprint in Contents Browser. ...

Image rendering is incorrect when RichTextBlock that displays an image is a child of Retainer Box

Tools - UMG - Mar 29, 2021

This issue occurs when using an image with RichTextBlockImageDecorator for RichTextBlock. This displays RichTextBox of RetainerBox and RichTextBox as it is. In the case of UMG Editor, the image is ...

Rich Text is offset when set as the child of a Retainer Box in a Widget Blueprint

Tools - UMG - Feb 4, 2021

It seems that when playing a Rich Text Block into a Retainer Box, it causes the text inside the yellow row style to have additional spaces added to it. The user who reported this issue also had issu ...

Second controller input doesn't work setting client mode on PIE.

Tools - UMG - Feb 3, 2021

When two controllers connected, player2 input is disabled in client mode in PIE. It worked correctly in 4.25, but it has been wrong since 4.26.  Digging into FSlateApplication::ProcessKeyDownEve ...

Replacing a UI widget element and then undoing it causes the Widget Blueprint's UI elements to be deleted on editor restart

Tools - UMG - Jan 25, 2021

When using the Replace With option and then undoing it, upon engine restart the Widget Blueprint's UI components are all removed from the Widget Blueprint. It seems the undo is crucial to the issue, ...

Crash when setting Retainerbox scale is set to 0 at runtime

Tools - UMG - Jan 22, 2021

Crash at runtime when Retainerbox scale is set to 0. The call stack indicates that the size of RenderTarget2D is set to 0. Attached repro project sets the scale of the RetainerBox that wraps the Im ...

Combobox navigation does not work consistently

Tools - UMG - Jan 22, 2021

Navigation on combo box widgets will sometimes fail until the combo box close button is pressed, despite it not being open. This appears to be related to accessibility features added in CL# 13258546 ...

UMG Animations on existing widgets break when loading new level

Tools - UMG - Jan 14, 2021

Marking as a regression as this does not occur in 4.25.4 User description: I want to have UMG UI that persists for the lifetime of the game so I create my root widget and add it to the viewport fr ...

DateTime Variable in Sub Widget resets on Compile

Tools - UMG - Jan 7, 2021

When attempting to set the default value of a date time in a sub widget the changes are not kept after compiling. ...