HUD screenspace does not update correctly when user plays in a different resolution

Tools - UMG - May 5, 2020

HUD drawing does not update correctly when the user changes the viewport resolution, resulting in unexpected offset. Safe zones appear to get stuck being enabled even after changing resolution pres ...

Changing WidgetComponent's Background Color doesn't update the widget's background color

Tools - UMG - Apr 29, 2020

It appears that changing the Background Color of a widget component doesn't immediately update the widget's render target. Toggling "Draw at Desired Size", however, does get the changes to reflect i ...

Crash calling native Pre-Construct on User Widget in cooked build

Tools - UMG - Apr 27, 2020

Crash occurs when attempting to call native Pre-Construct in the attached project. ...

UMG Slider displays long or wrong percentages when Step Size is set to 0.1

Tools - UMG - Apr 24, 2020

When the Step Size is set to 0.1 for a Slider and Slider value is multiplied by 100, it will display weird numbers when moving the slider back from 100%. Changing the Step Size to 1 and changing th ...

Tabbing out of exclusive fullscreen leaves the window & backbuffer in an incorrect state

Tools - UMG - Apr 24, 2020

With windows 10 there has come some new swap chains, which unfortunately messes some things with regards to fullscreen up. We've fixed a bunch in the renderer (which would downright cause crashes), ...

Editor crash when drag and drop the Image widget in a NamedSlot on the designer

Tools - UMG - Apr 20, 2020

When first added as a child widget in NamedSlot, the child widget can be dragged and dropped onto the parent widget's designer. The following assert causes a crash. Assertion failed: ParentWidget ! ...

Bound Variables In UMG Are Deleted As Unused If Not Used In The Graph Window

Tools - UMG - Mar 18, 2020

If a variable is bound in the Design Window of a User Widget asset it will be deleted if you use the menu option "Delete all unused variables". Found in 4.24.3 CL#11590370 Reproduced in 4.23.1 CL#9 ...

UMG Animations Scale Retainer Boxes When Only Translating them

Tools - UMG - Feb 28, 2020

When translating a retainer box in an UMG animation the scale of the retainer box is also affected. Attached is a 4.23 example project. Found in 4.24.3 CL#11590370 Reproduced in 4.23.1 CL#9631420, ...

World Space Transparent Widgets Have Motion Blur

Tools - UMG - Feb 24, 2020

When a world space widget has their blend mode set to transparent they look blurry in motion. The effect is more pronounced when the camera rotates instead of when it is translated. Found in 4.24.2 ...

Widget "Listen For Input Action" executes on unexpected input event

Tools - UMG - Feb 19, 2020

Listen For Input Action firing erroneously. Confirmed in 4.26 MAIN @ CL 11536993 ...